

Improved Skills menu navigation being difficult to control when using a Gamepad Improved gamepad experience to better target enemies when non-enemy targets like breakables are in close proximity. Improved Skill Menu navigation when using Gamepad.Īdded gamepad support for scrolling on UI screens.

The Fort Build menu now goes back to the list view when the player changes the sub-category. Quality of Life ImprovementsĬharacter Select screen now sorts characters by most recently played at the top. Players in the same public area will interact with monsters at their own personal difficulty setting, and receive loot at their personal Luck rate. Private instances will be set to the lowest difficulty of any player who enters, so when playing in a party be sure to coordinate. Players who want to play a dungeon at a higher difficulty will need to change their character’s setting and enter a fresh instance. To prevent cheesing dungeons, private instance difficulty can only be lowered, never raised. Higher difficulty settings also grant the player a Luck buff which increases their personal item drop rate. When difficulty is set higher monsters begin to deal a lot more damage, and take slightly less damage from the player. Difficulty is set on a per-character basis and can be changed at any time. We have added a difficulty system for players who seek a more challenging and demanding combat experience.
Torchlight 3 difficulty update#
With this work caught up for Update 8, the team is heads down on a fresh batch of features and content to put out in Update 9. Update 8 has a few smaller features like Difficulty Selection, a reimagining of a Dusk Mage skill, and major progress on the Gamepad experience - but mostly it’s just cleaner, more stable, and a lot more polished than before. Sometimes you just need to clean up all the dust in the workshop before you get back to expanding the frontier. The team at Echtra has spent the last milestone almost fully focused on Quality of Life improvements and clearing out our bug list. When you reach the endgame in Torchlight 3, we recommend playing on Painful to maximize your time to reward ratio.Update 8 is currently scheduled to arrive Tuesday August 20! Update 8: Quality of Life Considering that the game is currently in early access, we would not recommend playing hardcore mode quite yet. Hardcore means if you die, your character is permanently dead, and you will have to create a new one. Players that want even more of a challenge should check the “Hardcore” mode option while creating their characters. Painful is the most difficult mode in the game at the moment. Game difficulty influences the chances of good items and potions dropping from enemies.

Like the previous two titles, this one takes place in the Torchlight universe. Torchlight 3 is the latest dungeon crawler from Echtra Games.
